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Eugene Filimonov
Eugene Filimonov
Texture & Lookdev Artist DNEG
Barcelona , Spain

Summary

An experienced Texture&Lookdev Artist with 7 years in the films and cinematics (overall 15 years in CG industry).

Key skills:
• Hard Surface and Organic Texturing
• Assets lookdev
• Leading and supporting artists
• Strong artistic vision
• Strong team-work and positive problem-solving attitude

Tools:
• Texturing: Mari, Photoshop, Substance Painter
• Modeling/Sculpting: Maya, ZBrush
• Renderers: Arnold, Redshift, Cycles

https://vimeo.com/662972774
https://vimeo.com/662552322

Skills

TexturingDigital SculptingLow-poly ModelingLook DevelopmentHigh-poly Modeling

Software proficiency

Mari
Mari
Substance 3D Painter
Substance 3D Painter
ZBrush
ZBrush
Photoshop
Photoshop
Maya
Maya
Unreal Engine
Unreal Engine
Blender
Blender
Arnold
Arnold
Clarisse iFX
Clarisse iFX

Reel

Productions

    • Movie
      ‘The Witcher’ Season 3
    • Year
      2023
    • Role
      Texture Artist
    • Company
      Tippett
    • Movie
      Star Atlas (Cinematic)
    • Year
      2021
    • Role
      Texture Painter
    • Company
      Hydra Studios
    • Video Game
      Fortnite
    • Year
      2019
    • Role
      Texture Painter
    • Company
      Freelancer
    • Video Game
      Heroes Of The Storm
    • Year
      2019
    • Role
      Texture Painter
    • Company
      Freelancer
    • Video Game
      Darksiders Genesis
    • Year
      2019
    • Role
      Texture Painter
    • Company
      Freelancer
    • Movie
      Invasion
    • Year
      2019
    • Role
      Texture Painter
    • Company
      Online VFX
    • Movie
      Booba
    • Year
      2019
    • Role
      Texture Artist
    • Company
      3d sparrow
    • Movie
      Fantastic return to OZ
    • Year
      2019
    • Role
      Texture Artist
    • Company
      Melnitsa
    • Movie
      Syeraa
    • Year
      2019
    • Role
      Texture Painter
    • Company
      Online VFX
    • Movie
      Thugs of Hindostan
    • Year
      2018
    • Role
      Texture Painter
    • Company
      YRF Studios
    • Video Game
      Terminator Genesis: Future War
    • Year
      2017
    • Role
      Texturing for cinematics
    • Company
      Plarium
    • Video Game
      Throne: Kingdom at War
    • Year
      2017
    • Role
      Texturing for cinematics
    • Company
      Plarium
    • Video Game
      Vikings: War of Clans
    • Year
      2017
    • Role
      Texturing for cinematics
    • Company
      Plarium
    • Movie
      Furious
    • Year
      2017
    • Role
      Texture Painter
    • Company
      MAINROAD|POST
    • Movie
      Attraction
    • Year
      2017
    • Role
      Texture Painter
    • Company
      MAINROAD|POST
    • Movie
      Duelist
    • Year
      2016
    • Role
      Texture Painter
    • Company
      MAINROAD|POST
    • Movie
      Night Guards
    • Year
      2016
    • Role
      Texture Painter
    • Company
      MAINROAD|POST
    • Movie
      Sergei Radonezhsky
    • Year
      2015
    • Role
      Texture Painter
    • Company
      DA-STUDIO
    • Video Game
      Total War Arena
    • Year
      2016
    • Role
      Texturing for marketing materials
    • Company
      Wargaming
    • Video Game
      Master of Orion
    • Year
      2015
    • Role
      Texturing for marketing materials and cinematics
    • Company
      Wargaming
    • Video Game
      World of Tanks Blitz
    • Year
      2015
    • Role
      Texturing for marketing materials and cinematics
    • Company
      Wargaming
    • Video Game
      World of Planes
    • Year
      2015
    • Role
      Texturing for marketing materials
    • Company
      Wargaming
    • Video Game
      World of Warships
    • Year
      2015
    • Role
      Texturing for marketing materials
    • Company
      Wargaming
    • Video Game
      World of Tanks
    • Year
      2014
    • Role
      3D Artist
    • Company
      Wargaming
    • Video Game
      PAM
    • Year
      2010
    • Role
      3D ARTIST
    • Company
      Steel Monkeys JLLC
    • Video Game
      2 Days to Vegas
    • Year
      2008
    • Role
      3D ARTIST
    • Company
      Steel Monkeys JLLC

Experience

  • Texture&Shading Artist at DNEG
    Barcelona, Spain
    December 2022 - Present
  • Texture&Lookdev Artist at Contract work for various studios
    Warsaw
    March 2020 - December 2022

    Projects:

    ‘The Witcher’ Season 3

    «Star Atlas», «The Lord of the Ice Garden»

    Texture&Lookdev for movie (environment assets, technics and characters)

    Texture&Lookdev for game (assets and characters)

    Hydra Studio, Tippett Studio, Digital Model Creative

    https://www.tippett.com/

    https://www.hydrastudios.com/

    http://digitalmodelcreative.com/

  • Freelance Texture Painter at Freelance
    Minsk, Belarus
    December 2017 - March 2020

    Projects:

    «Thugs of Hindostan», «Syeraa», «Invasion», «Booba»

    «Darksiders Genesis». «Heroes Of the Storm», «Fortnite»

    Texturing for movie (environment assets, buildings, technics and characters)

    Texturing for game (assets and characters)

    Yash Raj Films, Online VFX Studio, 3D Sparrow, Airship Syndicate, Blizzard, Epic Games

  • Freelance Texture Painter at Melnitsa
    Minsk, Belarus
    May 2018 - December 2018

    Projects:

    «Fantastic return to OZ»

    Texturing environment assets

    http://melnitsa.com/

  • Freelance Texture Painter at Plarium
    Minsk, Belarus
    December 2017 - May 2018

    Projects:

    «Vikings: War of Clans»

    Assistance to artists and sequence-wide troubleshooting

    Texturing for cinematics (environment assets and characters)

    https://plarium.com/

  • Texture Supervisor at Plarium
    Kharkiv, Ukraine
    January 2017 - December 2017

    Projects:

    «Vikings: War of Clans», «Throne: Kingdom at War», «Terminator Genesis: Future War», «Stormfall: Age of War», «RIO»

    Assistance to artists and sequence-wide troubleshooting

    Texturing for cinematics (environment assets, buildings, technics and characters)

    https://plarium.com/

  • Freelance Texture Painter at Main Road|Post
    Moscow, Russia
    June 2016 - December 2016

    Projects:

    «Attraction», «Night Guards», «Duelist», «Furious»

    Texturing for movie (environment assets, technics, buildings and characters)

    http://mrpost.ru/

  • Texture Painter at Game Stream (Wargaming)
    Minsk, Belarus
    May 2014 - December 2016

    Projects:

    «World of Tanks», «World of Warships», «World of Planes», «World of Tanks Blitz», «Master of Orion», «Total War Arena»

    Texturing for marketing materials and cinematics (environment assets, buildings, technics and characters)

    https://eu.wargaming.net/en

  • 3D Artist at Game Stream (Wargaming)
    Minsk, Belarus
    April 2011 - May 2014

    Projects:

    «World of Tanks»

    Modeling/Texturing for game environment (assets and buildings, technics)

    https://eu.wargaming.net/en

  • 3D Artist at JVL Corporation
    Minsk, Belarus
    May 2010 - February 2011

    Projects:

    «Hidden objects»

    Modeling/Texturing for game (environment assets)

    http://www.jvl-ent.com/

  • 3D Artist at Steel Monkeys
    Minsk, Belarus
    June 2008 - March 2010

    Projects:

    «2 Days to Vegas», «PAM»

    Modeling/Texturing for game environment (assets and buildings)

    http://steelmonkeys.com/